I didn’t make my self imposed deadline, but I’m too happy about the hiatus ending to care. Here’s a new work in progress shot of the house along with Pearl and the Pearls. The hype train officially has no brakes for new Steven Universe episodes. Congratulations on being back, people who work on the show.
fucking SCORE!! Steven Sugar answered my question!! tbh there really wasnt anything else i wanted to ask .w.
Remember that thing with the posts?! Yeah, that’s right. Name a place and I can tell you where the bathroom probably is. Now we gotta figure out where Greg’s car wash is, because I legitimately can not find that.
I had a question answered in the AMA, special snowflake status achieved for the rest of time. In other news work screwed me over so I’m behind schedule. Progress report. Anything that is a solid color is currently untextured.
I Thought I had two weeks left until Steven Universe came back, then I realized I actually only have six days left. Tomorrow I’ll build/fix the few things that are still needed, then I’ll go insane while trying to texture everything correctly and finally I can cry myself to sleep once the animation is done. Six days. I can do this, everybody is depending on me!
Also, this video is more just to show off what has changed. I didn’t time anything, so that is why its all choppy in the speed department.
Hopefully this video works correctly. There’s still plenty to be built and a disgusting amount of texturing to be done, but I couldn’t help but show what I am working on at the moment. Amethyst, Steven and Garnet are still being worked on, so don’t fret. I just needed the rest of Steven’s house built for a thing I want to do. After that, it’ll be back to the main things.
Playing around with some changes before I go into the animation stuff. I’m definitely going to lower the hair a tad and bring the neck out a bit, but I wanted to ask about the eyes. I went ahead and deleted the old sockets and replaced them with way bigger ones to better match the way Pearl’s eyes are on the show. I’m planning on reshaping them a bit, but overall, do they look alright now?
I feel that the skirt needs some work, and I’m really considering shortening the nose a little bit. Its the same size as the old model, but with the eyes actually in the sockets it does make it look bigger. Shoulders need a bit more weight painting. Without the dress cover they clip through the fabric a bit. No big dealio though.
"If I may comment, I found the larger eyes of the old model a little more pleasing. Understandably, if you have a reason for the smaller eyes in the new model, I’m all for it, but I just wondered what it was."
I don’t know how to reply to people, so I’ll post it here. I did like the larger cartoony eyes, but they suffered from a lot of problems like popping out of the mesh slightly during certain animations. But the main issue was blinking. To get it to work correctly I had to set up four plane meshes hidden under the eyes that would then slide out over the eye to simulate blinking when triggered. It looked really awful from certain angles and wasn’t capable of showing any sort of emotion other than blinking. With this new model I just grab a few vertices and pull them whichever way I want to go. It still looks weird because I haven’t practiced and set up the shapekeys, but after I complete all the costumes I’ll start on that.
I find it hard to look at the old model now, but to be fair it was a good try considering how little I actually understood. We’re all about new Pearl now though. I might lower her sash a bit, it appears to be riding a bit high up.
Raw untextured PROGRESS! I also finally took the time to learn how to orbit the camera properly. Makes these gifs look so much better.