Why can't I art?

Attention Grabbing Letters!

5 notes

I feel that the skirt needs some work, and I’m really considering shortening the nose a little bit. Its the same size as the old model, but with the eyes actually in the sockets it does make it look bigger. Shoulders need a bit more weight painting. Without the dress cover they clip through the fabric a bit. No big dealio though.

I feel that the skirt needs some work, and I’m really considering shortening the nose a little bit. Its the same size as the old model, but with the eyes actually in the sockets it does make it look bigger. Shoulders need a bit more weight painting. Without the dress cover they clip through the fabric a bit. No big dealio though.

Filed under steven universe Pearl 3d model costume W.I.P blender

2 notes



"If I may comment, I found the larger eyes of the old model a little more pleasing. Understandably, if you have a reason for the smaller eyes in the new model, I’m all for it, but I just wondered what it was."

I don’t know how to reply to people, so I’ll post it here. I did like the larger cartoony eyes, but they suffered from a lot of problems like popping out of the mesh slightly during certain animations. But the main issue was blinking. To get it to work correctly I had to set up four plane meshes hidden under the eyes that would then slide out over the eye to simulate blinking when triggered. It looked really awful from certain angles and wasn’t capable of showing any sort of emotion other than blinking. With this new model I just grab a few vertices and pull them whichever way I want to go. It still looks weird because I haven’t practiced and set up the shapekeys, but after I complete all the costumes I’ll start on that.

"If I may comment, I found the larger eyes of the old model a little more pleasing. Understandably, if you have a reason for the smaller eyes in the new model, I’m all for it, but I just wondered what it was."

I don’t know how to reply to people, so I’ll post it here. I did like the larger cartoony eyes, but they suffered from a lot of problems like popping out of the mesh slightly during certain animations. But the main issue was blinking. To get it to work correctly I had to set up four plane meshes hidden under the eyes that would then slide out over the eye to simulate blinking when triggered. It looked really awful from certain angles and wasn’t capable of showing any sort of emotion other than blinking. With this new model I just grab a few vertices and pull them whichever way I want to go. It still looks weird because I haven’t practiced and set up the shapekeys, but after I complete all the costumes I’ll start on that.

14 notes

I find it hard to look at the old model now, but to be fair it was a good try considering how little I actually understood. We’re all about new Pearl now though. I might lower her sash a bit, it appears to be riding a bit high up.

I find it hard to look at the old model now, but to be fair it was a good try considering how little I actually understood. We’re all about new Pearl now though. I might lower her sash a bit, it appears to be riding a bit high up.

Filed under steven universe Pearl 3d model old vs new

8 notes

I have successfully colored the inside of the dress. A task far more difficult than I had imagined. No more putting it off. Its time to fix the eyes. After that we’ll do general tweaks to the shape of the model, then animations can begin.

I have successfully colored the inside of the dress. A task far more difficult than I had imagined. No more putting it off. Its time to fix the eyes. After that we’ll do general tweaks to the shape of the model, then animations can begin.

Filed under steven universe Pearl 3d model W.I.P almost there

9 notes

Other than the easy to fix eyes and some minor changes, this frock (not the right word) thing is the last major pain in my side. The weights are all screwy on it so it’ll take some work to get it to fold correctly when the arms go up and down. After that I’ll make her other two costumes super quick and add some facial expressions and we should be done, at least I think we will. The more likely scenario is something will go terribly wrong though.

Other than the easy to fix eyes and some minor changes, this frock (not the right word) thing is the last major pain in my side. The weights are all screwy on it so it’ll take some work to get it to fold correctly when the arms go up and down. After that I’ll make her other two costumes super quick and add some facial expressions and we should be done, at least I think we will. The more likely scenario is something will go terribly wrong though.

Filed under steven universe Pearl 3d model W.I.P stupid frock thing

5 notes

Fixed the weight painting on the chest, shoulders and neck then immediately proceeded to drag my cursor over to the top right and click the X button while saying “Wait, no.” like I ever had a chance of stopping myself. No big deal at least, it’ll be easy to redo. Eyes still aren’t set because I’m lazy and don’t want to do them yet.

Fixed the weight painting on the chest, shoulders and neck then immediately proceeded to drag my cursor over to the top right and click the X button while saying “Wait, no.” like I ever had a chance of stopping myself. No big deal at least, it’ll be easy to redo. Eyes still aren’t set because I’m lazy and don’t want to do them yet.

4 notes

Anonymous asked: I understand that you've rigged up the Garnet model for use in SFM. Out of curiousity, will that and future models also be rigged up as ragdolls for Garry's Mod?

Once I’ve got at least the main group done I’m going to start looking into Garry’s Mod and things like that again. The process of porting characters over is tricky and downright frustrating at times, but it is something I really want to do.

13 notes

Remember when I said I wasn’t going to post anymore until I got everything done? Well, I lied. Testing out the weights on a dress. It works rather well, but I still need to design it to look like it does on the show and fix some clipping issues along with animating the face fully and blah blah not important stuff. But hey, at least she’s got clothes that I know work. Now I won’t post anymore until its done. I promise.

Remember when I said I wasn’t going to post anymore until I got everything done? Well, I lied. Testing out the weights on a dress. It works rather well, but I still need to design it to look like it does on the show and fix some clipping issues along with animating the face fully and blah blah not important stuff. But hey, at least she’s got clothes that I know work. Now I won’t post anymore until its done. I promise.

Filed under steven universe Pearl Beach Party 3d model gif animation